Books / Procedural Content Generation for Unity Game Development
Procedural Content Generation for Unity Game Development cover

Procedural Content Generation for Unity Game Development

Author
Ryan Watkins
Publisher
Packt Publishing
Price
90.46
Status
Completed

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Summary

This book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# scripting but you'll be able to jump in and start learning PCG straightaway.

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